Multi-agent code generation that never breaks your repo
A multi-agent code generation system that handles complex, interdependent codebases without breaking imports or creating conflicts.
Sequential code generation breaks on complex repositories. Edit one file, and imports in five others are left stale. Modify a state machine and forget to update all the handlers. The dependencies multiply faster than sequential tools can handle.
This forces you back to manual work—the thing you wanted to automate in the first place.
PatchSync spawns multiple agents in parallel, one per file. They don't work in isolation—each agent knows what the others are doing via a unified work plan. After all agents generate patches, a coordinator detects cross-file issues (renames, imports, shared state changes) and either fixes them automatically or escalates to a director.
Result: all files edited together, coordinated, with no conflicts.
Edits to 10 files happen simultaneously instead of sequentially. Faster not just by degree, but by architectural design.
Multi-agent work is merged using an SSOT (single source of truth) constraint system. Conflicts are prevented at generation time, not detected after.
Handles monorepos, circular dependencies, cascading validation logic, and interdependent state—structures that break sequential tools.
Planner → Coder(s) → Reviewer → Final Reviewer → Director. Each stage has authority. Director makes the final allow/deny decision.
Changes are scored by risk: file criticality, change scope, downstream impact. High-risk edits get extra scrutiny; low-risk edits move fast.
If patches are rejected, the system learns why and retries with updated constraints. Multi-attempt orchestration with memory built in.
PatchSync is in development. We plan to launch a VS Code extension prototype in Q1 of 2026.
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